adgamify turns campaigns into playable, branded mini-games that capture emails, fill leaderboards, and bring people back. Built by marketers’ requests, shipped without developers.
An impression is something done to your audience. A game is something they choose — and choose again. That choice is where emails, opt-ins, and brand recall actually happen.
Benchmarks from campaigns run on adgamify, last 12 months.
No one replays a popup. Every adgamify template is score-based with a tight, addictive loop — the fuel leaderboards and prize thresholds need.
Whack-a-mole reflexes. 30-second rounds, combo multipliers, decoys. Short loops engineered for "one more try."
Drop moving blocks and build the tallest tower. Every miss trims your block — perfection is addictive.
The all-time classic, reskinned for your brand. Collect items, grow, don't crash. Nostalgia converts.
One tap to fly, one clip to crash. The flappy loop that cost the world a billion hours — wearing your brand.
A needle, a zone, one perfectly-timed tap. Every lock pops a little faster. Maddening in the best way.
Smash an endless wall with a ball that keeps speeding up. Combo physics, deep arcade nostalgia.
The lead form appears at the exact moment motivation peaks: right after a score they want to save.
Custom dev builds are slow. Spin-to-win popups are one-and-done. adgamify sits exactly in between: real games, marketer speed.
Built for marketers, not engineers. If you can fill in a form, you can ship a game.
Three proven mechanics, tuned for replays out of the box. No blank canvas, no brief.
Colors, logo, copy, difficulty, prizes, lead form — everything edits live against a playable phone preview.
Embed it, link it, or print the QR. Scores feed the leaderboard; emails and opt-ins feed your list.
Your clients see their brand — never ours. Separate workspace, audience, leaderboard, and subscription for every client you manage. Bill it straight through.
Compliance, data ownership, embedding, cheating — the answers your legal and dev teams will want before you even ask them.
Yes — that’s the whole point. Pick a template, brand it in the editor (colors, copy, logo, prizes, difficulty), and publish. The preview is the real game, so what you play is what ships. Most teams go live the same afternoon.
Anywhere you can paste a line of HTML: Webflow, Shopify, HubSpot, WordPress, landing-page builders. No embed option? Every campaign also gets a hosted link and an auto-generated QR code for packaging, posters, and events.
You do, unambiguously. Usernames, emails, scores, and opt-in status live in your workspace and export to CSV in one click. We never contact your players or share your list.
Consent is built into the join flow: an explicit, editable opt-in checkbox, timestamped per player. Opted-out players stay playable but unmarketable, and deletion requests are honored across leaderboards and exports.
Each client gets their own workspace: separate branding, audience, leaderboards, and a separate subscription you can bill through. Players only ever see your client’s brand — adgamify stays invisible.
Sessions are validated server-side with rate limits and anomaly flags, and prize codes only unlock at verified thresholds. You can also cap redemptions per campaign before anything goes out the door.
Run it in-house or bill it straight through to each account you manage. Pause any client, any month.
One live game per client — everything you need to start.
Run several campaigns per client at the same time.
High-volume campaigns across a whole portfolio.
Pick a template now — your first campaign can be capturing emails within the hour.