A badge scan is a name tag walking by. A game is a visitor choosing to stop, hand over their email, and try to beat the score on the screen next to them. Set it up once, run it for the whole show.
Every exhibitor on the floor scans the same badges. What separates the booths people remember from the ones they forget by lunch isn't the swag — it's whether anyone actually stopped and did something. A queue forms around a game. A queue never forms around a bowl of pens.
Brand it once in the editor, then run it on a kiosk, a QR poster, or both. Every play needs an email to submit a score, so the game itself is doing the qualifying — by the time someone hands over a lead, they've already spent a minute paying attention to your brand.
Every campaign gets an auto-generated QR code and a print-ready poster. Point a phone camera at your booth signage and the game opens instantly — no separate landing page to build.
Turn a tablet or laptop into a stand-and-play kiosk: fullscreen, no browser chrome, and it resets itself after each entry so it keeps running between visitors with no staff babysitting it.
Show floor wifi is never guaranteed. Entries queue on the device and sync the moment a connection returns, so a flaky access point doesn’t cost you a single lead.
Watch entries, opt-ins, and top scores update in real time from your phone or the booth table — no refreshing a spreadsheet between demos to see what’s working.
A dedicated, TV-friendly leaderboard view for the show floor. Scores update live, so the crowd forming around the screen becomes part of the pitch to whoever walks by next.
These are illustrative concept mockups, not real product screenshots.
The Event Pass is built for exhibitors who run one show at a time, not a year-round marketing calendar. Buy it, brand your game, and it's live for the next 30 days — no recurring charge to remember to cancel.
A 30-day pass — one show, no subscription.
Set the campaign up any time before the show. This is the short list worth running through the morning you walk the floor.
Wifi, prize rules, consent, and what happens once you've packed up the booth.
Entries queue on the device itself and sync the moment a connection comes back — nobody loses a lead to a dead access point or an overloaded venue network. A phone hotspot as backup never hurts, but the kiosk is built to keep capturing without one.
This isn’t legal advice, but the basics that trip up most exhibitors: post official rules near the booth (no purchase necessary to enter or win), disclose how a winner is chosen, and check your venue’s and state’s sweepstakes rules before offering cash, travel, or other regulated prizes. For a branded giveaway of merchandise or discount codes, most teams are fine — for anything higher-value, loop in counsel.
The join flow includes an explicit, timestamped opt-in checkbox — visitors can play without ticking it, but only opted-in entries are marketable or exportable as leads. Your workspace owns the data outright, and opt-out or deletion requests are honored across the leaderboard and every export.
The game stays live and playable — people can keep visiting the link or scanning the poster after you’ve packed up the booth. New lead capture stops once your event pass window closes, but every entry you already collected stays yours and stays exportable to CSV, with no expiry.
No install — kiosk mode runs in the browser on whatever tablet or laptop you bring. It goes fullscreen, hides browser chrome, and resets itself after each play so the next visitor gets a clean start without your staff touching it.
Build the game free, brand it for your booth, and buy the Event Pass when you're ready to go live for the show.