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Tap Rush

Whack-a-mole reflexes. 30-second rounds, combo multipliers, decoys. Short loops engineered for "one more try."

Built for repeat rounds

Product dropsFlash promos

What you can tune

Round length20s / 30s / 45s
Pacerelaxed / normal / frantic
Bomb decoys (−20 pts) — on/off
9:41

This is the real game engine — fully playable, not a screenshot.

Other templates

StackTimingSnakeClassic arcadeGlideOne-tap flyerVaultPrecision timingBricksArcade physics